Look at the sign over the entrance, then look at the car. After your vision, use the tree lopper on the barbed wire, and go over the gate. Pick up the tree lopper from next to the priest's house.
Go through the gate on the right and talk to the gravedigger. Try to enter the church but it is now locked. Head inside to see Murray isn't there, then enter his office on the far left. Return to the shop and look in the barrel outside it to get your pills and a package for Murray. Go back over the bridge and talk to Dr Winterbottom in her office to learn about the barrel. Enter the cafe and talk to Edward, then go to the police station and talk to Zak. Talk to Matt, then use the fortune teller's card on the telephone to call her again. Talk to Dr Winterbottom, then go outside and over the bridge. Use the can and cork on the chainsaw, then use the chainsaw on the floorboards and climb down to escape. Use your ruler on the floorboards to see there is space beneath them. Use this to unlock the box near the door and look inside to get a robe with a message, a corkscrew, a ruler and a chainsaw.
Look at the peculiar shadow on the wall, then at the oil lamp to find a rusty key. Use the rake on the bed to get a cardboard box, then open this to get Mr Bubby, a sticker and a cork. Use your lighter on the oil lamp, then pick up the rake, file and can.
When the hell hounds appear, run to the beaten path and you will enter a hut. Return outside and leave the church, walking toward the bridge. Go to the confessional on the left and talk to the gravedigger. Look at the family crypt, then return right and enter the church. Look at all the graves, then continue left to the old graveyard and look at everything include William Gordon's gravestone. Continue over the bridge and look at the small beaten path, then go left to reach the church. Next go to the police station and talk to Spooner and Zak. Talk to Dr Winterbottom, Denise, Edward and Bobby. Go back to reception and talk to Murray again. Pick up the letter from the floor and you will read it. Go through the door on the left and enter room 2. Once back outside, use your camera on the castle gates to take a photo of yourself. Use the intercom, then talk to Sister Antolini and Lady Victoria. Follow the right path and explore the lighthouse, then come back to the crossroads and take the other path. You will reach a crossroads, with paths leading to the right and ahead. Head left out of town, then follow the path. Read the poster on the museum door, then knock on the door to the left, but Dr Winterbottom is busy. Talk to Murray again, then go outside and use the map to return to town. Open the rucksack to get a lighter, bloody knife and plastic soul key. Head inside and talk to Murray to get a camera, rucksack and key. Go over the bridge, then right towards the hotel. Go outside and use your menu board with the letter box, then after Zak uses the letter box go and pick up your files from it. Fix the photocopier, then talk to him again. Leave the storeroom again and go outside.Įnter the police station and talk to Constable Zak. Dip your sponge in the washbucket, then use it on the freezer and you will freeze the doughnuts inside. Open the freezer, then pick up the doughnuts and put them in the freezer. Get Denise to make you another coffee, and enter the storeroom again. Pick up the sponge from outside on the left, then return to the cafe. Look at the freezer twice to note the seal is almost gone, then leave the storeroom and go outside. Look at the shelves and take the doughnuts, then put them back again. While she is distracted, enter the storeroom. Ask Denise about the doughnuts, then get her to make you a coffee. Talk to Denise, then look at the counter to see there are no more doughnuts. Now leave here and enter the cafe next door. Enter the old fashioned shop and talk to Abaya, then take a walking map from the counter. Leave the telephone and pick up the menu board from the table. Outside, use Dr Jones' card with the telephone box to phone him, then take the card from the telephone booth and use it on the phone to call the fortune teller. Return left to the office and you will leave the police station. Look in the left locker to get a pencil, then talk to Matt to get some diary pages. Starting in the police station, head left to the jail cells.